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Python Tools Programmer - 6 Month FTC

Supermassive Games

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Posted 2 weeks ago

Join the award-winning Supermassive Games as a Python Tools Programmer and shape the future of AAA gaming

Overview

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No salary declared 😔

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Guildford United Kingdom

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Expires at anytime

Organisation Summary

Supermassive Games is a renowned game development company, known for delivering highly acclaimed titles like Until Dawn, The Dark Pictures Anthology, and more! They are now looking for a Python Tools Programmer to join their creative team on a 6-month fixed term contract, contributing to next-level gaming experiences.

Role Summary

  • Developing and maintaining content creation tools and workflows for multiple game projects
  • Collaborating directly with game teams to understand their needs and provide ongoing support
  • Working with a small team to develop Python tools for content creators
  • Regularly meeting with stakeholders and responding to bug reports or support requests

Role Requirements

  • Experience in end-to-end management of complex content creation tools and pipelines in Python
  • Proficiency in debugging Python tools in DCC Applications
  • Familiarity with version control systems such as Perforce or Git
  • Experience working with Unreal Engine, Blueprint scripting, Unreal’s Python API and/or C++ coding would be a bonus

Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games.  The BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award winning The Quarry, the action-packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares, and many more!  

Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play. 

We’re now on the hunt for a Python Tools Programmer to join us here at Supermassive Games.  Fancy joining our team and creating your own story?

This is a 6 Month fixed term contract to start March 6th 2026 (We wont be able to offer sponsorship for this vacancy)

In this role you’ll be:

As a Python Tools Programmer, you will support multiple game projects by developing and maintaining content creation tools and workflows.  You’ll collaborate directly with game teams to understand their needs, develop extensible systems and provide ongoing support.

You will be involved in maintaining and improving existing Python Tools, adding features to support new requirements, and architecting solutions to new problems.

A typical day will look like:

  • Working with a small team to develop Python tools for content creators on game teams.
  • Documenting tool usage and supporting game teams in adoption of new systems.
  • Meeting regularly with stakeholders to report on progress and receive feedback.
  • Creating technical designs for solutions and collaborating with technical peers to address feedback.
  • Planning large deliverables, breaking them down into smaller tasks and providing time estimates.
  • Responding to bug reports or support requests, working closely with colleagues on game teams to resolve issues.

Requirements

Background and skills that would best suit this position:

  • Experience developing and owning complex content creation tools and pipelines in Python, from end to end - requirements gathering, design and planning, implementation, support and iteration.
  • Experience debugging Python tools in DCC Applications.
  • Experience with managing dependencies and testing compatibility between product versions.
  • Experience with version control systems such as Perforce or Git
  • Professional attitude towards support, including face-to-face support, progress updates and high-quality documentation
  • Experience working with Unreal Engine, Blueprint scripting, Unreal's Python API and/or C++ coding would be beneficial
  • Experience automating content creator workflows in DCC tools (Maya, MotionBuilder etc.) would be beneficial.

Benefits

The Perks of being a Supermassive Superstar are:

  • 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
  • Private Medical Insurance (BUPA)
  • Medicash assistance (Including dental and optician support)
  • Life Assurance (6 x annual salary)
  • Pension Scheme
  • Employee Assistance Programme
  • Income Protection 
  • Enhanced Family Leave (maternity and paternity pay)
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