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Overview
£153691 - £160
San Francisco, CA
Organisation summary IDEO is an international design and consulting firm founded in Palo Alto, California, in 1991.
Role Summary
- Collaborate with junior employees on transformative interactive experiences.
- Support junior designers by teaching advanced design skills.
- Navigate challenges and explore different outcomes to cultivate collaboration and spark innovation.
- Facilitate client participation in the design thinking process.
- Apply principles of play, game mechanics, and interactive storytelling to inform design concepts.
- Contribute to toy invention brainstorms and rapidly produce digital prototypes.
- Mentor emerging talent and champion DEIB and psychological safety.
- Be a trusted consultant to clients and define immersive, compelling experiences.
Role Requirements
- Bachelor’s degree or U.S. equivalent in Media Design, Interaction Design, or related field.
- 3 years of professional experience as an Interaction Designer or similar.
- Experience in Experience Design, Interaction Design, Human-Computer Interactions, or Human Factors.
- Proficiency in tools including Figma, Origami, Protopie, and Framer.
- Experience working with Unity and Unreal Engine for immersive or 3D experiences.
- 1 year of experience in visual design and applying core design principles.
- Experience using emerging technologies including AI, AR/VR.
Senior Design Lead (IDEO, LLC, San Francisco, California) Collaborate with junior employees on transformative interactive experiences through front-end user interfaces, narrative storytelling, systems thinking, prototyping, even creating production-ready assets and general design projects that identify and solve problems across a variety of industries with organizations large and small, established, and new 10%; support junior designers by teaching advanced design skills and project-leading capabilities forward outside of project work and deepen the development of their craft 5%; navigate challenges, explore different outcomes and cultivate collaboration to spark innovation and drive impactful results and understand the fundamentals of project financial health and work with key collaborators to ensure financial success 5%; facilitate client participation in the design thinking process by leading workshops, co-creating concepts, and translating client input into actionable design prototypes and specifications and serve as the central point of contact for the client 25%; apply principles of play, game mechanics, and interactive storytelling to inform design concepts, ensuring experiences are engaging, intuitive, and emotionally resonant 10%; contribute to toy invention brainstorms and rapidly produce digital prototypes that explore mechanics, narratives, and user interactions for testing and refinement 10%; mentor emerging talent, share knowledge, champion DEIB and psychological safety, and elevate collective work through curiosity, creativity, and craft rigor 10%; be a trusted consultant to clients, by building relationships with clients, progressing project work appropriately, and clearly communicating with client partners 15%; and define immersive, compelling experiences and design, prototype, and execute delightful human experiences which act as the interface between an organization’s customers and their products, services, and brand 10%. Up to 40% international & domestic travel may be required for client meetings or conferences. 100% remote; Must reside in the U.S.; Reports to HQ in San Francisco, CA. Salary: $153,691 – 160,000 per year. MINIMUM REQUIREMENTS: Bachelor’s degree or U.S. equivalent in Media Design, Interaction Design, or related field, plus 3 years of professional experience as an Interaction Designer, Design Intern or any occupation, job title, position involving interaction and graphic design for digital platforms. Must also have experience in the following: 3 years of professional experience in Experience Design, Interaction Design, Human-Computer Interactions, or Human Factors utilizing design prototyping to test and refine interactive user experiences; 3 years of professional experience using tools including Figma, Origami, Protopie, and Framer to create virtual and interactive prototyping, and working across a variety of digital platforms, including web, app, TV, voice and motion, along with guiding and supporting other designers in effectively using these tools within the design process; 3 years of professional experience utilizing Adobe Creative Suite (including Photoshop, Illustrator, XD, and After Effects) for visual design and asset creation; 3 years of professional experience creating interactive prototypes with HTML, CSS, JavaScript, and Python; 3 years of professional experience using AR platforms and tools including ARKit and Spark AR; 3 years of professional experience working with Unity and Unreal Engine for immersive or 3D experiences; 2 years of professional experience performing project management, including interacting with Interdisciplinary teams; 1 year of professional experience in visual design, applying core design principles including type, color, grid, and hierarchy to develop cohesive, user-centered interface designs across web and mobile platforms; 1 year of professional experience applying emerging technologies including artificial intelligence platforms, augmented/virtual reality, or comparable new interaction methods to produce functional prototypes or deployed design solutions; and 1 year of professional experience designing and prototyping digital toys or interactive play experiences for consumer testing or market launch. CONTACT: Please email resume to [email removed - click apply for more details]. Must specify ad code JSYC